Small steps with the character sheet


I still haven't found the time to playtest NaNiCthulhu but here's a slightly improved character sheet.

I'm busy with a friend turning this into an editable and automated PDF.

It turned out to be more complicated than I expected when I realised that Affinity Publisher has no interactive PDF features. I had to turn to Scribus but it also requires coding skills that I don't have. Thankfully, my friend is a fully fledged coder.

I'd be grateful if you had feedback about how to improve this character sheet. Someone already suggested to include a section that mentions the 1/10th values of each skill (critical success). I'll see if I can balance that while keeping the whole sheet quite synthetic.

Files

NaNiCthulhu_Alpha_Character Sheet_v1.3_2024.10.06.pdf 461 kB
69 days ago
NaNiCthulhu_Alpha_v1.7_2024.08.27.pdf 203 kB
Aug 27, 2024

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